mapformat_doom
{
  // The format interface handles the map data format
  formatinterface = "DoomMapSetIO";

	maplumpnames
	{
		include("Doom_misc.cfg", "doommaplumpnames");
		include("Boom_misc.cfg", "boommaplumpnames");
	}

  // When this is set to true, sectors with the same tag will light up when a line is highlighted
  linetagindicatesectors = true;

  // Special linedefs
  include("ZDoom_misc.cfg", "speciallinedefs_doomhexen");

  // Default flags for first new thing
  defaultthingflags
  {
    include("Doom_misc.cfg", "defaultthingflags");
  }

  // Door making
  include("ZDoom_misc.cfg", "doormaking_doom");

  // Generalized actions
  generalizedlinedefs = true;
  generalizedsectors = true;
  
  // GENERALIZED LINEDEF TYPES
	gen_linedeftypes
	{
		include("Boom_generalized.cfg", "gen_linedeftypes");
	}
  
  // GENERALIZED SECTOR TYPES
	gen_sectortypes
	{
		include("Boom_generalized.cfg", "gen_sectortypes");
	}

  visplaneexplorer
  {
    viewheightdefault = 41;

    viewheights
    {
      1 = "Death";
      24 = "Falling";
      41 = "Eye level";
      96 = "Archvile jump";
    }
  }

  // DEFAULT SECTOR BRIGHTNESS LEVELS
  sectorbrightness
  {
    include("Doom_misc.cfg", "sectorbrightness");
  }

  // SECTOR TYPES
  sectortypes
  {
    include("Doom_sectors.cfg");
  }

	// LINEDEF FLAGS
	linedefflags
	{
		include("Doom_misc.cfg", "linedefflags");
		include("Boom_misc.cfg", "linedefflags");
	}

	// LINEDEF ACTIVATIONS
	linedefactivations
	{
	}

	// Linedef flags UDMF translation table
	// This is needed for copy/paste and prefabs to work properly
	// When the UDMF field name is prefixed with ! it is inverted
	linedefflagstranslation
	{
		include("Doom_misc.cfg", "linedefflagstranslation");
    include("Boom_misc.cfg", "linedefflagstranslation");
	}

	// LINEDEF TYPES
	linedeftypes
	{
		include("Doom_linedefs.cfg");
    include("Boom_linedefs.cfg");
	}

	// THING FLAGS
	thingflags
	{
		include("Doom_misc.cfg", "thingflags");
    include("Boom_misc.cfg", "thingflags");
	}

	// Thing flags UDMF translation table
	// This is needed for copy/paste and prefabs to work properly
	// When the UDMF field name is prefixed with ! it is inverted
	thingflagstranslation
	{
		include("Doom_misc.cfg", "thingflagstranslation");
    include("Boom_misc.cfg", "thingflagstranslation");
	}
		// How to compare thing flags (for the stuck things error checker)
	thingflagscompare
	{
		include("Doom_misc.cfg", "thingflagscompare");
		include("Boom_misc.cfg", "thingflagscompare");
	}

	// Things flags masks
	include("Doom_misc.cfg", "thingflagsmasks");

}