
0 = "None";
1 = "Light Blinks (randomly)";
2 = "Light Blinks (0.5 sec.)";
3 = "Light Blinks (1 sec.)";
4 = "Damage (5 Points, Fast, Fire), Light Blinks (0.5s), Scroll East (Fast)";
5 = "Damage (5 Points, Fast, Fire)";
7 = "Damage (4 Points, Slow, Normal)";
8 = "Light Glows (1.0s)";
9 = "Secret";
10 = "Door Close Stay (After 30s)";
12 = "Light Blinks (1 sec. synchronized)";
13 = "Light Blinks (0.5 sec. synchronized)";
14 = "Door Open Stay (After 300s)";
15 = "Friction";
16 = "Damage (8 Points, Fast, Fire)";
20 = "Scroll East (Slowest)";
21 = "Scroll East (Slow)";
22 = "Scroll East (Medium)";
23 = "Scroll East (Fast)";
24 = "Scroll East (Fastest)";
25 = "Scroll North (Slowest)";
26 = "Scroll North (Slow)";
27 = "Scroll North (Medium)";
28 = "Scroll North (Fast)";
29 = "Scroll North (Fastest)";
30 = "Scroll South (Slowest)";
31 = "Scroll South (Slow)";
32 = "Scroll South (Medium)";
33 = "Scroll South (Fast)";
34 = "Scroll South (Fastest)";
35 = "Scroll West (Slowest)";
36 = "Scroll West (Slow)";
37 = "Scroll West (Medium)";
38 = "Scroll West (Fast)";
39 = "Scroll West (Fastest)";
40 = "Wind East (Weak)";
41 = "Wind East (Medium)";
42 = "Wind East (Strong)";
43 = "Wind North (Weak)";
44 = "Wind North (Medium)";
45 = "Wind North (Strong)";
46 = "Wind South (Weak)";
47 = "Wind South (Medium)";
48 = "Wind South (Strong)";
49 = "Wind West (Weak)";
50 = "Wind West (Medium)";
51 = "Wind West (Strong)";

